#include <GLMeshRenderer.h>
Inheritance diagram for GLMeshRenderer:


Its functions assume that all state has been set prior to the render call, so they will call glBegin with the appropriate primitive type, proceed to specify geometry, call glEnd, and exit.
Definition at line 21 of file GLMeshRenderer.h.
Public Member Functions | |
| GLMeshRenderer () | |
| Creates a mesh renderer. | |
| virtual void | renderActiveEdges (gmMesh *mesh) |
| Renders active edges only. | |
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Creates a mesh renderer.
Definition at line 28 of file GLMeshRenderer.h. |
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Renders active edges only.
Implements MeshRenderer. Definition at line 15 of file GLMeshRenderer.cpp. References gmMesh::getActiveEdgeList(). |
1.3.4