#include <ParticleSystem.h>
Definition at line 16 of file ParticleSystem.h.
Public Member Functions | |
| ParticleSystem () | |
| Create a new empty particle system with the name "A Particle System". | |
| Particles * | findParticles (std::string &name) |
| find a particles object with name and return NULL if not found | |
| int | findanderase (Particles *p) |
Public Attributes | |
| std::vector< Particles * > | particles |
| The individual Particles objects. | |
| std::string | name |
| The name of the ParticleSystem. | |
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Create a new empty particle system with the name "A Particle System".
Definition at line 27 of file ParticleSystem.h. References name. |
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Definition at line 32 of file ParticleSystem.h. References particles. |
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find a particles object with name and return NULL if not found
Definition at line 5 of file ParticleSystem.cpp. References particles. |
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The name of the ParticleSystem.
Definition at line 23 of file ParticleSystem.h. Referenced by ParticleSystem(). |
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The individual Particles objects.
Definition at line 20 of file ParticleSystem.h. Referenced by CriticalPointInterrogator::createCriticalPointPS(), SingularityAdhesion::createSingularPS(), findanderase(), and findParticles(). |
1.3.4