Yuan Zhou will present the following paper on 2004-02-25:
Particle-based fluid simulation for interactive applications
Matthias Müller, David Charypar, Markus Gross
Full text available:
Pdf
(2.21 MB)
Mike Treaster will present the following paper on 2004-03-03:
Point set surfaces
Marc Alexa, Johannes Behr, Daniel Cohen-Or, Shachar Fleishman, David Levin, Claudio T. Silva
Full text available:
Pdf
(5.84 MB)
Jerry O. Talton III will present the following paper on 2004-03-10:
Cellular texture generation
Kurt W. Fleischer, David H. Laidlaw, Bena L. Currin, Alan H. Barr
Full text available:
Pdf
(269 KB)
Mike Flavin will present the following paper on 2004-03-17:
Modelling with implicit surfaces that interpolate
Greg Turk, James F. O'brien
Full text available:
Pdf
(1.54 MB)
Jared Hoberock will present the following paper on 2004-03-31:
Suggestive contours for conveying shape
Doug DeCarlo,
Adam Finkelstein,
Szymon Rusinkiewicz,
Anthony Santella
Full text available:
Pdf
(2.27 MB)
Peryshkin alexandrovich will present the following paper on 2004-04-14:
Decorating implicit surfaces
Hans Pedersen
Full text available:
Pdf
(483 KB)
Galo Avila will present the following paper on 2004-04-14:
Hierarchical face clustering on polygonal surfaces
Michael Garland,
Andrew Willmott,
Paul S. Heckbert
Full text available:
Pdf
(483 KB)
Generating textures on arbitrary surfaces using reaction-diffusion
Greg Turk
Full text available:
Pdf
(6.01 MB)
Dynamic implicit surface tesselation
Max Froumentin, Eric Varlet
Full text available:
Pdf
(836 KB)
Point based rendering of non manifold surfaces
Huw Jones, Ron J. Balsys, Kevin G. Suffernt
Full text available:
Pdf
(5.41 MB)
Flow and changes in appearance
Julie Dorsey, Hans Køhling Pedersen, Pat Hanrahan
Full text available:
Pdf
(483 KB)
Guaranteeing the topology of an implicit surface polygonization for interactive modeling
Barton T. Stander, John C. Hart
Full text available:
Pdf
(372 KB)
A framework for interactive texturing on curved surfaces
Hans Køhling Pedersen
Full text available:
Pdf
(202 KB)
Visual debugging of visualization software: a case study for particle systems
Patricia Crossno, Edward Angel
Full text available:
Pdf
(748 KB)
Skin: a constructive approach to modeling free-form shapes
Lee Markosian, Jonathan M. Cohen, Thomas Crulli, John Hughes
Full text available:
Pdf
(506 KB)
Texture synthesis on surfaces
Greg Turk
Full text available:
Pdf
(3.35 MB)
Budget sampling of parametric surface patches
Jatin Chhugani, Subodh Kumar
Full text available:
Pdf
(1.73 MB)
Position-based physics: simulating the motion of many highly interacting spheres and polyhedra
Victor J. Milenkovic
Full text available:
Pdf
(156 KB)
Dynamic triangulation of variational implicit surfaces using incremental Delaunay tetrahedralization
B. Crespin
Full text available:
Pdf
(1.37 MB)
Shape modeling with point-sampled geometry
Mark Pauly, Richard Keiser, Leif P. Kobbelt, Markus Gross
Full text available:
Pdf
(12.09 MB)
Free-form shape design using triangulated surfaces
William Welch, Andrew Witkin
Full text available:
Pdf
(870 KB),
Point-based modelling and rendering using radial basis functions
Patrick Reuter, Ireneusz Tobor, Christophe Schlick, Sébastien Dedieu
Full text available:
Pdf
(1.19 MB)
Image-guided streamline placement
Greg Turk, David Banks
Full text available:
Pdf
(512 KB)
Decorating implicit surfaces
Hans Køhling Pedersen
Full text available:
Pdf
(422 KB),
Isosurface extraction using particle systems
Patricia Crossno, Edward Angel
Full text available:
Publisher Site
Pdf
(713 KB)
Using particles to sample and control implicit surfaces
Andrew P. Witkin, Paul S. Heckbert
Full text available:
Pdf
(244 KB),