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Keenan Crane
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Below are some models I've put together over the course of my research. Note that these models are not ideal for testing the robustness of some algorithms since they're noise-free and perfectly manifold (compare with the models available from the Stanford 3D Scanning Repository and the Aim@Shape Project). ![]() Several people have asked me for the model of this ogre, who starred in our ray tracing paper. Since there are few models available to researchers which include anything beyond a triangle mesh, I've also included the following data:
ogre.zip (9 MB) License
![]() Building inspired by the San Diego convention center (originally designed by Arthur Erickson). The archive contains:
sdcc.zip (22 MB) License
![]() Desert not included. desertrose.zip (14 MB) License
![]() As in, "yeah, right, we can come up with a good texture atlas for this..." The model has the following notable properties:
yeahright.zip (33 MB) License
![]() This archive contains meshes of all of the regular and semi-regular tilings of the plane. Here a "regular" tiling is one consisting of only a single regular polygon. A "semi-regular" tiling may include more than one type of polygon, but every vertex will look identical. The archive includes:
tilings.zip (267 kB) License
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