Hui Fang

3217 Siebel Center, Department of Computer Science

University of Illinois at Urbana Champaign

Phone: 217-333-9051(O), 217-359-7069(H)

Email: huifang@uiuc.edu

Web: http://graphics.cs.uiuc.edu/~huifang

 

Education

  • University of Illinois at Urbana-Champaign, Aug 2000-May 2006

Department of Computer Science, MS, PhD, GPA: 3.98/4.0

  • University of Delaware, Aug 1998-May 2000

Department of Physics and Astronomy, GPA: 3.8/4.0

  • Nanjing University, China, Aug 1994-Jun 1998

Department of Intensive Instruction, Bachelor, GPA: 3.5/4.0

 

Honors

  • Siebel Scholar Fellowship, UIUC, 2001.
  • Chien-Shiung Wu (former president of the American Physical Society), Luke Chia-Liu Yuan Scholarship, 1997
  • Most Creative Students in Nanjing University, 1997
  • University Scholarship of Nanjing University, 1994-1998

 

Experience

 

  • Graphics Technology Intern, Advanced Technology Group, Adobe Systems, May 2005- Aug 2005

Depth Field Estimation and Novel View Synthesis from Multiple Images.

 

  • Research Assistant, University of Illinois at Urbana-Champaign, May 2001-

Lead RA and UIUC representative for NSF ITR-0121288, a collaborative grant on procedural flow including Purdue, UT-Austin, UMBC and Stanford.

-Use fluid simulation to approximate fluid behavior.

-Designed and implemented algorithms on flow data compression and feature preservation.

 

  • Teaching Assistant, University of Illinois at Urbana-Champaign, Fall 2000, Spring 2001

Introduction to Computing with Application to Business and Commerce.

 

  • Research Assistant, Bartol Research Institute, University of Delaware, May 1999-Aug 2000

-Analyzed data on the magnetic field of the solar system.

 

  • Programmer, National Laboratory of Solid State Microstructure, Nanjing University , May 1997-Jun 1998

-Analyzed data of giant magneto-resistance in multilayer magnetic material.

 

Skill set

C, C++, OpenGL, image-based modeling and rendering, 3D reconstruction from multiple images, shape from shading, image/video processing, texture/motion texture synthesis, fluid simulation, procedural modeling of natural scenes, procedural motion simulation, mesh processing, point-based modeling and rendering

 

Publications

  • Hui Fang, etc. RotoTexture: Automated Tools for Texturing Raw Video. Transaction of Visualization and Computer Graphics
  • Steve Zelinka, Hui Fang, Michael Garland, John C. Hart. Interactive Material Replacement in Photographs. Graphics Interface 2005.
  • Hui Fang and John C. Hart. Textureshop: Texture Synthesis as a Photograph Editing Tool. Proc. SIGGRAPH 2004.
  • Hui Fang and John C. Hart. Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion. Proc. Computer Animation 2002.

 

Patents

  • Hui Fang and John C. Hart, "Automatic Tools for Texturing Still Images and Video of Surfaces" University of Illinois technology #: TF05042, US patent pending.
  • Hui Fang and John C. Hart, "Methods and Systems for Image Modification" US patent application filed on July 2004.

 

Graduate Courses

  • Advanced Graphics Rendering and Appearance Modeling
  • Advanced Surface Modeling
  • Numerical Methods in Fluid Dynamics
  • Artificial Intelligence
  • Scientific Visualization
  • Computer Graphics
  • Programming Languages and Compilers
  • Communication Networks for Computers
  • Computer System Organization
  • Combinatorial Algorithms
  • Computer Networks and Distributed Systems.