Papers
by
John C. Hart
Co-authored with Masaki Kameya
All

By Year

Categories:


Clustering

Computational Topology

Fractal Geometry

GPU Algorithms

Implicit Surfaces

The Multiresolution Meshed Atlas

Natural Modeling

Parameterization

Rendering

Texturing

Visualization

Coauthors:


Vikram S. Adve (1)

Sarita V. Adve (1)

Gul Agha (1)

Ed Bachta (1)

Brent Baker (2)

Tony Bergstrom (1)

Peer-Timo Bremer (3)

Brandon Burch (1)

Nathan A. Carr (12)

Wayne O. Cochran (5)

Terrence J. Coleman (1)

Andrew Colombi (1)

Keenan Crane (2)

Thomas A. DeFanti (1)

Peter K. Doenges (1)

Shen Dong (2)

Antoinne Durr (1)

Elmar Eisemann (2)

Hui Fang (5)

Terry Fleury (1)

Patrick J. Flynn (4)

George K. Francis (1)

Matthew I. Frank (1)

Michael Garland (6)

Maria Jesus Garzaran (1)

Apeksha Godiyal (1)

Jesse D. Hall (5)

Douglas Harsh (1)

John C. Hart (76)

Daryl Hepting (1)

Jared Hoberock (7)

Samuel Hornus (2)

Wen-mei W. Hwu (1)

Wojciech Jarosz (1)

Yuntao Jia (2)

Xiangmin Jiao (1)

Ralph E. Johnson (1)

Laxmikant V. Kale (1)

Masaki Kameya (3)

Karrie Karahalios (1)

Louis H. Kauffman (3)

Rakesh Kumar (1)

Patrick Lacz (1)

Orion S. Lawlor (1)

Sylvain Lefebvre (1)

Robert R. Lewis (1)

Victor Lu (1)

Jerome Maillot (1)

Darko Marinov (1)

Jeyprakesh Michaelraj (1)

Michael Mullan (1)

Klara Nahrstedt (1)

Xinlai Ni (2)

David Padua (1)

Mahusudan Parthasarathy (1)

Valerio Pascucci (2)

Sanjay J. Patel (1)

Grigore Rosu (1)

Dan Roth (1)

David Salesin (1)

Daniel J. Sandin (2)

Alla Sheffer (1)

Paul Sherman (1)

Peter-Pike Sloan (1)

Marc Snir (1)

John Snyder (1)

Barton T. Stander (3)

Matei Stroila (1)

Wen Yu Su (1)

Jerry O. Talton (1)

Stephen A. Tibbitts (1)

Josep Torrellas (1)

Ross Whitaker (1)

Holger Winnemoller (1)

Steve Worley (1)

Steve Zelinka (1)

Craig Zilles (1)

Bresenham Noise
Masaki Kameya, John C. Hart
SIGGRAPH 2000 Conference Abstracts and Applications (Abstract of Presentation), July 2000 (Full paper appears in Proc. Western Computer Graphics Symposium, Mar. 2000, pp. 191-200)
Antialiased Parameterized Solid Texturing Simplified for Consumer-Level Hardware Implementation
John C. Hart, Nathan A. Carr, Masaki Kameya, Stephen A. Tibbitts, Terrence J. Coleman
Proc. Graphics Hardware 1999
Bit Width Necessary for Solid Texturing Hardware
Masaki Kameya, John C. Hart
Proc. Western Computer Graphics Symposium, Mar. 1999